We are SSR - the coolest, hippest game developers since the guys that made E.T. for Atari! We are a team of professionals, hobbyists, and everything in-between.
Our mission is to develop a fun, not-so-family-friendly game to celebrate the Game Grumps and the community they built.
Scroll down to check out our socials and portfolios below!Â
Creative Director and Programmer
Valler is the creative director and oversees all departments.
Lead Programmer
Kyoshi is a "human" software developer who also likes to work in her "earth garden". She has given this testimony freely and without coercion.
Lead Writer
In charge of dialogue writing. Check out his video essays on YouTube.
Producer
Blue yet not so blue.
Writer and Marketing Specialist
Adonic adds all the swear words to the script. Has an unhealthy obsession with the Oxford comma.
Social Media Manager
Preliminary idea man & social media manager, lover of raspberries and raccoons.
Art Director and Graphic Designer
Katie does UI/UX, and all kinds of 2D art. She also oversees the game's visual aesthetic.
Artist
He draws things when he has the time. Creates the sprite work for some of the characters.
Artist
Aeryn creates sprites and draws characters and environmental concept art.
Lead 3D Modeller
3D artist extraordinaire who brings the world to life. Resident knower of all things game dev.
3D Modeller
Ghan is a 3D art generalist who can make characters, creatures, props and environmental assets in stylized and realistic styles. He makes the game's 3D prop assets for environments and backgrounds.Â
Audio
Terra is a Milwaukee based songwriter, guitarist and touring musician focusing currently on creating instrumental, thought provoking compositions
Audio
Samuel LaGrego is a NY/Boston-based composer, drummer, vocalist, arranger and producer. Composes a wide range of styles, such as orchestral, metal, electronic, and film/game music.